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Rates for Commissioned Music: Video Games / Podcasts / Live Streams

Writing/Recording/Mixing Included
Original and Exclusive!

$20


Less than twenty seconds

Musical Sound Effects
Jingles
Podcast Stingers


$30


Per thirty seconds of music 


Solo Instrument
or
Ambient Background
 
 


$40


Per thirty seconds of music 

Fewer than 10 instruments

Most games fit in this price bracket! 


$50


Per thirty seconds of music

Full Orchestra


More than ten instruments


Game Genres / Music Styles 

Roguelike, Metroidvania , RPG and ARPG, Platformer, Shooter, Fighting, RTS, Sandbox, Endless Runner, Puzzle, Party Game, Sci-fi, Horror, Fantasy, Western, Adventure... 

Retro Chiptune (8 bit, 16 bit), SNES/GBA style, Classical, Cinematic Orchestral, Epic Fantasy Orchestral, Hybrid Orchestral, Synth Metal, Trailer Music, Metal, Ambient, Experimental, Synthwave, Lofi, Solo Piano/Guitar...        

Hire me in 3 easy steps: 

1. Email me: Tell me about your project.


charleswolfcomposer@gmail.com
 
@CWolfMusic on Twitter


What kind of music are you looking for? Please send me a list of specific examples from other soundtracks that have the right music sound/style you want for your game. Are there any tracks in my portfolio that have the right sound/style for your game? The better I understand what sound/style you are looking for, the better I can deliver a great soundtrack. If you don't know what sound/style you want, think about it before you contact me. 


2. Deposit: A non-refundable deposit of $40 is required for all commissions. 


3. Contract: Send me a signed copy of the Music Contract PDF

The Process:

Once you complete the three steps above, I'll write a short demo track (20-30 seconds) for you to listen too to make sure I've got the right sound for your project. If you love it, payment for the full track will be due, and then I will write the rest of the track for you.

Each track is custom made and created exclusively for you and your project only. 

I complete commissioned tracks within 10 business days. 


Payment Method: Venmo for US clients (@CharlesWolfMusic), PayPal for International (paypal.me/charleswolfmusic).  


Average length of a game music track is one to two minutes long. All tracks I write can loop. 


I allow for one round of revisions per track. After that, I consider it a new track, requiring a new deposit from you.

Terms and Conditions

For licensing, you have exclusive royalty free rights to use the music in your specific game or project that it was commissioned for, for the purposes of marketing that game or project via social media, on related platforms (itch.io, steam...), and on your website. 

I agree to never resell commissioned work to other game developers.  

You agree to credit Charles Wolf Music in the game and on all platforms where the game appears:
Music By Charles Wolf Music.  

I retain the right to use the music for my portfolio, here on this website, and for my own self-promotion on social media (links back to your project will be included)! 

I request one title image from your game or project to include here on my website as well as some gameplay footage to use in my project reel. 

If you have any additional requests, questions or concerns please email me.   
 

Full copyright buyout negotiable.    

Music Contract:

Contact Info:

charleswolfcomposer@gmail.com
 
@CWolfMusic on Twitter